
Cutthroat Caverns
Boardgamegeek Score: 6.50 (5101 votes)
Boardgamegeek Rank: 2252
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Eigenschappen | ||
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Aantal Spelers | 3:4:5:6 |
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Leeftijd | 12 |
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Speelduur | 90 |
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Jaar van eerste uitgave | 2007 |
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Type | Basisspel |
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Taal | Engels |
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Taalafhankelijkheid | Beperkt taalafhankelijk |
Geavanceerd zoeken | ||
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Spelmechanisme | Hand Management:Spelereliminatie:Rollenspel:Gelijktijdig acties kiezen |
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Auteur | Curt Covert |
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Categorie | Avontuur:Fantasy:Vechten:Humor |
"Without teamwork, you will never survive. Without betrayal, you’ll never win."
Cutthroat Caverns is played over 9 rounds, each with a random encounter. Essentially a game of 'kill stealing'. Each round, any monster encountered will have a prestige value of 1 through 6. The player that successfully jockeys for position and lands the killing blow gets the prestige value for the encounter. Some encounters will not have a specific monster, such as a trap room for the heroes to pass through (and in this case, earning no prestige). The surviving player with the most prestige after the 9 encounters is the winner. If the players do not survive all 9 encounters, no one wins the game.
A unique combination of cooperative game play and opportunistic backstabbing.