Deep Sea Adventure
Naam Deep Sea Adventure
Categoriën
  • Dice
  • Exploration
  • Nautical
  • Party Game
Duur
30 minuten
10% Complete
Aantal spelers
Min
Max
Leeftijd 8
Uitgegeven in
Type Bordspel
Laagste basisprijs ooit €13,00
Hoogste basisprijs ooit €22,00
Verzendkosten
Winkel Voorraad Basisprijs NL Prijs NL incl BE Prijs BE incl
Having Fun Killing Time €15,60 €0,00 €15,60 €0,00 €15,60
Sheepgames €16,00 €8,20 €24,20 €5,00 €21,00
CrowdFinder €17,50 €7,49 €24,99 €3,99 €21,49
Queenofgames €18,50 €8,00 €26,50 €5,00 €23,50
Lotana €19,80 €6,95 €26,75 €4,95 €24,75
De Spelletjes Vrienden €19,95 €2,95 €22,90 €2,95 €22,90
Spelshop €19,00 €8,00 €27,00 €6,00 €25,00
Spelspul €16,21 €6,00 €22,21 €9,50 €25,71
Spellenrijk €20,95 €3,99 €24,94 €4,95 €25,90
Summoner €17,95 €7,25 €25,20 €7,25 €25,20
Spelgezel €18,00 €6,95 €24,95 €2,99 €20,99
DeSpelacademie €16,99 €4,50 €21,49 €4,50 €21,49
Spelonk €17,00 €4,99 €21,99 €4,99 €21,99
The-playground €17,50 €5,99 €23,49 €5,99 €23,49
DeSpellenspecialist €17,99 €8,00 €25,99 €6,00 €23,99
Spelhuis €19,99 €4,95 €24,94 €4,95 €24,94
DeSpellentrein €19,99 €3,99 €23,98 €5,95 €25,94
Meeples bordspellen €20,99 €4,99 €25,98 €6,99 €27,98
link naar boardgamegeek http://www.boardgamegeek.com/boardgame/169654
Uitgevers
  • Lavka Games
  • Oink Games
Omschrijving
From the rulebook: A group of poor explorers hoping to get rich quickly heads out to recover treasures from some undersea ruins. They're all rivals, but their budgets force them all to share a single rented submarine. In the rented submarine, they all have to share a single tank of air, as well. If they don't get back to the sub before they run out of air, they'll drop all their treasure. Now it's time to see who can bring home the greatest riches. Game Objective The game takes place over 3 rounds, and the player to gain the most points over the 3 rounds is the winner. In order to gain points, you must bring the most ruins chips back to the submarine. You can only return to the submarine once per round, and you cannot progress more after returning. You cannot return to the submarine without bringing any ruins chips. Turn Progression On their turns, players conduct steps 1-4 listed below. Players take turns, going clockwise around the board, and the round ends when all players have returned to the submarine, or if the air runs out at the beginning of someone's turn. 1) Declare if you will turn back or not. 2) Reduce air. 3) Roll the dice and advance your game piece. 4) Search. (When you have stopped moving, select one of A-C below) A) Do nothing. B) Pick up ruins chip. C) Place a ruins chip.
link naar Speldatabase https://www.spellenlab.be/