Naam Haven
  • Animals
  • Card Game
  • Environmental
  • Fantasy
  • Fighting
  • Territory Building
45 minuten
15% Complete
Aantal spelers
Leeftijd 12
Uitgegeven in
Type Bordspel
Laagste basisprijs ooit €16,00
Hoogste basisprijs ooit €26,95
Winkel Voorraad Basisprijs NL Prijs NL incl BE Prijs BE incl
DeSpelacademie €23,69 €4,50 €28,19 €4,50 €28,19
Adriaensen-speciaalzaak €21,60 €5,00 €26,60 €5,00 €26,60
Spelonk €22,50 €4,99 €27,49 €4,99 €27,49
The-playground €22,00 €5,99 €27,99 €5,99 €27,99
Good look gamer €21,99 €6,50 €28,49 €9,00 €30,99
Sheepgames €20,50 €8,20 €28,70 €5,00 €25,50
Spellenrijk €24,95 €3,99 €28,94 €4,95 €29,90
Meeples bordspellen €23,95 €4,99 €28,94 €6,99 €30,94
Spellenhuis €24,95 €4,95 €29,90 €8,95 €33,90
Spelshop €21,99 €8,00 €29,99 €6,00 €27,99
Spelgezel €24,00 €6,95 €30,95 €2,99 €26,99
Spelspul €25,75 €6,00 €31,75 €9,50 €35,25
Summoner €26,95 €6,95 €33,90 €11,50 €38,45
link naar boardgamegeek http://www.boardgamegeek.com/boardgame/205127
  • Red Raven Games
The mystical forest has been home and haven to beasts, spirits, and forgotten gods for thousands of years. While the Haven Guardian slumbers, a nearby human village has grown into a city, hungry to control the powers of the forest. Can the forest creatures discover enough potent lore to defend their ancient home from the oppressive city — or will the city use this lore to power their machines and turn the forest against itself? The battle for Haven begins! In Haven, you and your opponent battle for control of a mystical forest. The Haven Guardian, spirit of the forest, sleeps deeply and can no longer protect its kingdom. One of you controls the city in an effort to master the vulnerable forest using "stone lore" and machines. The other plays as the forest and its creatures who defend their home with the aid of "leaf lore" and forest spirits. To obtain the power needed to oppose your enemy, you must send seekers to compete for the lore controlled by elementals, ancient beings who bestow the lore on those who seek it. Seekers also engage in combat for control of shrines on the board, scoring you bonus points if you occupy a majority of shrines surrounding forest havens. When one type of lore is depleted or one elemental has left the board, the Haven Guardian awakens and the player with the higher score masters the forest — or defends it from harm — and wins the game.
link naar Speldatabase https://www.spellenlab.be/
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